Library / Character Variants

Mysteries Compendium

Browse alternate class packages by parent class, source, and summary. This is the quick compendium surface before dropping into full archetype rules text.

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Showing 1–15 of 15 mysteries.
Oracle

Upon reaching 20th level, you become one with the spirits of your ancestors.

oracle_mystery ultimate_magic
Oracle

Upon reaching 20th level, you become an avatar of battle.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a master of death.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a truly alien and unnatural creature.

oracle_mystery ultimate_magic
Oracle

Upon reaching 20th level, you become a master of fire.

oracle_mystery advanced_players_guide
Oracle

Upon achieving 20th level, your rapport with the heavens grants you perfect harmony with the universe.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a perfect channel for life energy.

oracle_mystery advanced_players_guide
Oracle

You gain the ability to take 20 on all Knowledge skill checks.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a master of iron and steel.

oracle_mystery ultimate_magic
Oracle

At 20th level, you have discovered the intrinsic secrets of life itself, granting you incredible control over your own body.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a master of acid and earth.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a true master of time and stop aging.

oracle_mystery ultimate_magic
Oracle

Upon reaching 20th level, you become a master of cold and water.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a master of air and electricity.

oracle_mystery advanced_players_guide
Oracle

Upon reaching 20th level, you become a living creature of wood.

oracle_mystery ultimate_magic
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