Pathfinder 1e Archetype Druid

Aerie Protector

The aerie protector guards nature's nests and lairs in the highest mountains, and she is only ever truly at ease when under vast expanses of open sky.

Class
Druid
Kind
Archetype
Granted Spells
Replaces
7 features

The aerie protector guards nature's nests and lairs in the highest mountains, and she is only ever truly at ease when under vast expanses of open sky.

Replaces

Weapon and Armor ProficiencyNature BondWild EmpathyWoodland StrideResist Nature's LureWild ShapeVenom Immunity

Archetype Features

Weapon and Armor Proficiency

Aerie protectors are proficient with javelins and shortbows but not with scimitars or scythes. Aerie protectors are not proficient with medium armor.

This alters the druid's weapon and armor proficiency.

Nature Bond Level 1

↪ builds on Nature Bond

If the aerie protector chooses an animal companion as her nature bond, she must choose an animal with a fly speed. She can use spells or other effects to alter her companion's fly speed, but it must be able to fly on its own before it becomes her companion.

If the aerie protector chooses a domain as her nature bond, she must choose the Air, Eagle, Earth, Mountain, or Weather domain.

This alters nature bond.

Wild Empathy Level 1

↪ builds on Wild Empathy

An aerie protector gains a +4 bonus on wild empathy checks on flying animals, but she takes a -4 penalty on checks on other animals.

This alters wild empathy.

Skyborn Level 2 E · Scaling Numeric Track

↪ builds on Woodland Stride (Druid)

At 2nd level, an aerie protector gains a bonus equal to half her level on Knowledge (geography) and Survival checks involving mountainous terrain or high altitudes, and she cannot be tracked in such an environment.

This replaces woodland stride.

Aerie Endurance Level 4 E · Scaling Numeric Track

↪ builds on Resist Nature's Lure (Druid)

At 4th level, an aerie protector gains a +4 bonus to CMD and on saving throws against the effects of high altitude and effects that rely on air pressure or strong wind to move her or impede her flight. This bonus also applies to Reflex saves against effects that deal electricity damage.

This replaces resist nature's lure.

Wild Shape Level 6

↪ builds on Wild Shape

An aerie protector gains this ability at 6th level, except her effective druid level is her druid level - 2. If she takes on the form of a flying animal, she instead uses her druid level + 2.

Master of the Skies Level 9 F · Gated Unlock

↪ builds on Venom Immunity (Druid)

At 9th level, the climb and fly speeds of forms the aerie protector assumes with her wild shape ability (if any) increase by 10 feet. The maneuverability of her flying forms improves by one category.

This replaces venom immunity.

Grants

Aerie Endurance (CMD)+4 from level 4 (against effects that rely on air pressure or strong wind)
Aerie Endurance (Fort)+4 from level 4 (against the effects of high altitude and against air-pressure or wind effects)
Aerie Endurance (Ref)+4 from level 4 (against the effects of high altitude and against air-pressure or wind effects)
Aerie Endurance (Will)+4 from level 4 (against the effects of high altitude and against air-pressure or wind effects)
Aerie Endurance (electricity)+4 from level 4 (Reflex saves against effects that deal electricity damage)
Attribution

Paizo Inc. · Ultimate Wilderness · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 8, 2026.

Original content contributed by Ultimate Wilderness, designated as Open Game Content under the OGL-1.0a.

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  • Based on class: Druid (Class) — core content under OGL 1.0a

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