Pathfinder 1e Archetype Barbarian

Breaker

While most barbarians are skilled at breaking things, some find the need to destroy their surroundings an almost uncontrollable urge when in the middle of a rage.

Class
Barbarian
Kind
Archetype
Granted Spells
Replaces
2 features

While most barbarians are skilled at breaking things, some find the need to destroy their surroundings an almost uncontrollable urge when in the middle of a rage. These barbarians are a danger not only to their foes, but also to the very environment around them. A breaker barbarian has the following class features.

Replaces

fast movementtrap sense

Archetype Features

Destructive

↪ builds on Fast Movement (Barbarian)

Whenever the breaker barbarian makes a melee attack that targets an unattended object or makes a sunder combat maneuver, she adds half her barbarian level (minimum +1) on the damage roll. This ability replaces fast movement.

Battle Scavenger

↪ builds on Trap Sense (Barbarian)

At 3rd level, the breaker barbarian suffers no penalty on attack rolls when using an improvised weapon or a weapon with the broken condition. In addition, she gains a +1 bonus on damage rolls with improvised or broken weapons for every three levels beyond 3rd. This ability replaces trap sense.

Rage Powers

The following rage powers complement the breaker archetype: ground breaker, smasher, and strength surge*.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
  • Based on class: Barbarian (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.