Pathfinder 1e Archetype Hunter

Chameleon Adept

Masters of blending into every situation, even making their companions appear humanoid for brief periods.

Class
Hunter
Kind
Archetype
Granted Spells
Replaces
7 features

Some hunters are masters of blending into every situation, even making their companions appear humanoid for brief periods of time.

Replaces

Teamwork FeatHunter TacticsWild EmpathyPrecise CompanionWoodland StrideRaise Animal CompanionOne with the Wild

Archetype Features

Class Skills Level 1

A chameleon adept adds Diplomacy to her list of class skills.

This alters the hunter's class skills.

Shifting Companion Level 3 C · Uses-Per-Day Ability

↪ builds on Teamwork Feat (Hunter)

At 3rd level as a standard action, a chameleon adept can cause her companion to assume a humanoid form of the same race as herself. This functions as alter self, except it is used on an adjacent animal companion to have it assume a humanoid form. The companion always assumes the same form, selected when the hunter reaches 3rd level. The hunter can change this form when she gains a new level, but the companion loses the old form and can't resume it unless the chameleon adept chooses that form when she reaches a new level. The companion is no more intelligent or less savage than normal; the hunter still needs to control it as normal, and it still can't activate magic items or wield manufactured weapons. The hunter can use this ability for 10 minutes per day per hunter level. This duration does not need to be consecutive, but it must be spent in 10-minute increments.

This replaces teamwork feats and hunter's tactics.

Terrain Chameleon Level 1 E · Scaling Numeric Track

↪ builds on Wild Empathy (Hunter)

Choose one type of terrain from the ranger's list of favored terrains. When in the specified type of terrain, a chameleon adept gains a bonus equal to half her hunter level on Stealth checks.

This replaces wild empathy.

Savage Diplomacy Level 2 E · Scaling Numeric Track

↪ builds on Precise Companion (Hunter)

At 2nd level, while in humanoid form, a chameleon adept's animal companion grants its master a +2 circumstance bonus on Diplomacy and Intimidate checks. Savage diplomacy functions only as long as the creature being influenced can see both the companion and the master. This bonus increases by 1 at 5th level and every 4 levels thereafter, to a maximum of +6 at 17th level.

This replaces precise companion.

Animal Shape Level 5 C · Uses-Per-Day Ability

↪ builds on Woodland Stride (Hunter)

At 5th level as a standard action, a chameleon adept can assume a form superficially identical to her animal companion's animal form. She gains no bonuses or natural attacks while in this form, only forms of movement. Her size category does not change. This is a polymorph effect. She can assume this form for 1 minute per level per day, in 1-minute increments. She can dismiss this ability at any point as a standard action.

This replaces woodland stride.

Improved Shifting Companion Level 10 Su · Su

↪ builds on Raise Animal Companion (Hunter)

At 10th level, a chameleon adept's animal companion improves its ability to change shape. It can use wild shape, as a druid of half the hunter's level, to gain the effects of beast shape I. Unlike a druid's wild shape, this ability does not improve to encompass larger or smaller animals or elementals.

This replaces raise animal companion.

One with the Wild Level 17 F · Gated Unlock

↪ builds on One with the Wild

At 17th level, when the companion is using wild shape to appear as a different type of animal, it counts as being in that animal focus for the purpose of one with the wild.

This alters one with the wild.

Attribution

Paizo Inc. · Ultimate Wilderness · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 8, 2026.

Original content contributed by Ultimate Wilderness, designated as Open Game Content under the OGL-1.0a.

How this notice was generated

Sources Used in This Record
  • Based on class: Hunter (Class) — cites Paizo Inc.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.