Pathfinder 1e Archetype Rogue

Charlatan

A charlatan is a master of lies and deception.

Class
Rogue
Kind
Archetype
Granted Spells
Replaces
1 feature

A charlatan is a master of lies and deception. Whether creating simple cons or elaborately woven hoaxes capable of swaying the masses and those in positions of power, a charlatan is often a purveyor of snake-oil, forgeries, and rumormongering.

Replaces

trapfinding

Archetype Features

Natural Born Liar

↪ builds on Trapfinding (Rogue)

At 1st level, when a charlatan successfully deceives a creature with a Bluff, that creature takes a ­–2 penalty on the charlatan's Bluff checks for the next 24 hours. This ability does not stack with itself. This ability replaces trapfinding.

Grand Hoax

At 3rd level, the charlatan begins to master the art of the grand hoax and learns to create deceptions designed to bestow harm upon her foes. She gains the rumormonger advanced talent, even though she is not yet 10th level. This ability takes the place of trap sense.

Rogue Talents

The following rogue talents complement the charlatan archetype: black market connections*, coax information, cunning lie*, honeyed words, and underhanded*.

Advanced Talents

The following advanced rogue talents complement the charlatan archetype: hard to fool*, skill mastery, and unwitting ally*.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
  • Based on class: Rogue (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.