Pathfinder 1e Archetype Bard

Clockspeaker

A bard attuned to constructs, able to soothe, frighten, and even reanimate them with performance.

Class
Bard
Kind
Archetype
Granted Spells
—
Replaces
4 features

Some bards use the notes of creation and unmaking to affect constructs. The bards who learn these songs take on the title of clockspeaker and typically play custom-made instruments that are themselves marvels of engineering and invention.

Replaces

Dirge Of DoomFascinateFrightening TuneSoothing Performance

Archetype Features

Advanced Knowledge Level 1

A bard adds half his class level (minimum 1) as a bonus on Knowledge (arcana), Knowledge (dungeoneering), Knowledge (engineering), and Knowledge (religion) checks and can attempt these skill checks untrained. Bardic Performance: A clockspeaker gains the following bardic performances. A clockspeaker can affect constructs with his bardic performance, even if they would normally be immune to or unaffected.

Soothing the Machine Level 1

A clockspeaker can pacify constructs. This functions as the fascinate bardic performance, except it can target only constructs. This replaces fascinate.

Speaker of Dread Level 8

At 8th level, a clockspeaker can instill constructs with a sense of dread. This functions as the dirge of doom bardic performance, except it can target only constructs. This replaces dirge of doom.

Relight the Spark Level 12

At 12th level, a clockspeaker can reanimate a destroyed construct. The clockspeaker selects a destroyed construct within 60 feet and expends 1 round of bardic performance to reanimate the chosen construct. The construct reanimates with a number of hit points equal to the clockspeaker's level, but it is staggered. The affected construct follows the clockspeaker's orders while reanimated. Each round, the bard can expend another round of bardic performance to keep that construct reanimated for another round. The construct regains a number of hit points equal to the clockspeaker's level for every round it remains reanimated. If the construct recovers all of its hit points in this way, it becomes fully reanimated and no longer requires bardic performance to remain animated. A construct fully reanimated in this way follows the orders of the clockspeaker that reanimated it, as if the clockspeaker were its original creator, for 24 hours. Afterwards, the construct reverts to its original programming. The construct is completely destroyed if the clockspeaker ends this performance before the construct regains its full hit points, is interrupted, or is reduced to 0 hit points. A completely destroyed construct cannot be repowered or reanimated, even by another clockspeaker. The clockspeaker can reanimate multiple constructs with this ability (either at the same time or over successive rounds) but must expend 1 round of bardic performance per reanimated construct per round to maintain the effect. This replaces soothing performance.

Maker's Wrath Level 14

At 14th level, a clockspeaker can instill in constructs a fear of destruction. This functions as the frightening tune bardic performance, except it can target only constructs. This replaces frightening tune.
Attribution

Eco · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 15, 2026.

Open Game Content reproduced from Construct Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Eco on 2026-09-15.

How this notice was generated

Sources Used in This Record
  • Based on class: Bard (Class) — core content under OGL 1.0a
View references and cross-links for Clockspeaker

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.