Pathfinder 1e Archetype Bard

Fey World Minstrel

A bard touched by the First World, trading standard magic for fey-flavored spells and wild empathy.

Class
Bard
Kind
Archetype
Granted Spells
—
Replaces
4 features

Most cultures tell stories of people stolen away by the fey, only to return years later, forever changed. The Fey World minstrel was changed in such a way by the fey, and his performances channel the mysterious powers of the Fey World.

Replaces

Bardic KnowledgeDirge Of DoomInspire CourageWell-Versed

Archetype Features

Fey Magic Level 1

A Fey World minstrel adds summon nature's ally spells to his spell list instead of the equivalent summon monster spells. This ability alters the Fey World minstrel's spell list.

Wild Empathy Level 1

A Fey World minstrel gains the wild empathy druid class feature, using his bard level as his druid level for this ability. This ability replaces bardic knowledge.

Bardic Performance Level 2

A Fey World minstrel gains the following types of bardic performance. Echoes of the Fey World (Su) A Fey World minstrel infuses himself or a single willing ally within 30 feet with the strange magic of the Fey World, granting the target one of the special abilities from the fey creature template other than change shape for 1 round. For every 3 levels beyond 1st the Fey World minstrel has, he can target one additional ally or add an additional special ability to one of his targets. This is a polymorph effect that relies on audible components. This ability replaces inspire courage. Gremlin's Luck (Su) A Fey World minstrel of 8th level or higher can use his performance to inflict bad luck on a target within 30 feet for 1 round. Whenever the target rolls an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A target that succeeds at a Will save (DC 10 + half the Fey World minstrel's level + his Charisma modifier) negates the effect and is immune to this ability for 24 hours. This is a mind-affecting effect that relies on audible components. This ability replaces dirge of doom. Resist Nature's Lure (Ex) At 2nd level, a Fey World minstrel gains the resist nature's lure druid class feature. This ability replaces well-versed.
Attribution

Eco · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 15, 2026.

Open Game Content reproduced from Legacy of the First World by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Eco on 2026-09-15.

How this notice was generated

Sources Used in This Record
  • Based on class: Bard (Class) — core content under OGL 1.0a
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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.