Pathfinder 1e Archetype Wizard

Instructor

Gains a teaching apprentice in place of arcane bond, and shares teamwork feats with students through the wizard bonus feats.

Class
Wizard
Kind
Archetype
Granted Spells
Replaces
1 feature

Whether serving as staff at a formal school of magic or simply acting as a wandering teacher, an instructor has an apprentice who trades service to the instructor for lessons in magic.

Replaces

Arcane Bond

Archetype Features

Apprentice Level 1

At 1st level, an instructor acquires the services of a loyal apprentice. She functions similarly to a cohort, though your apprentice begins as a 1st-level commoner with Magical Aptitude as their 1st-level feat and NPC ability scores (13, 12, 11, 10, 9, 8 before racial modifiers). When the instructor reaches 3rd level, if his Leadership score is at least 2, the apprentice becomes a 1st-level wizard of the same school specialization as the instructor, and she gains heroic ability scores (15, 14, 13, 12, 10, 8 before racial modifiers). The apprentice never gains item creation feats, but otherwise follows the normal rules for a cohort. Each time the instructor gains a level, he may dismiss his existing apprentice as graduated (or expelled, depending on her performance), and gain a new cohort following the same rules. If an apprentice dies in service to the instructor, the instructor takes a -2 penalty to his Leadership score. This penalty is reduced by 1 for every level the instructor gains after the death, to a minimum of 0. Because cohorts are most interested in the instructor's magical ability, the instructor uses his Intelligence modifier, rather than Charisma, to determine his Leadership score. At 7th level, an instructor may select the Leadership feat-using his Intelligence modifier to determine his Leadership score-but doing so only provides followers, never a second cohort. This ability replaces arcane bond.

Trained Teamwork Level 5

Starting at 5th level, the instructor can take a teamwork feat as his wizard bonus feat. As long as his apprentice is within 60 feet, the apprentice gains all such teamwork feats as bonus feats. The apprentice does not have to meet the feat's prerequisites. This ability modifies the bonus feats gained at 5th, 10th, 15th, and 20th level.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Cohorts and Companions · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 10, 2026.

Open Game Content reproduced from Cohorts and Companions by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Cohorts and Companions on 2026-09-10.

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Sources Used in This Record
  • Based on class: Wizard (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.