Pathfinder 1e Archetype Druid

Mooncaller

A mooncaller is bound to the subtle influences of the ever-changing moon and its endless cycles from light to dark and back again.

Class
Druid
Kind
Archetype
Granted Spells
Replaces
4 features

A mooncaller is bound to the subtle influences of the ever-changing moon and its endless cycles from light to dark and back again.

Replaces

woodland strideresist nature's lurevenom immunitya thousand faces

Archetype Features

Night Sight

↪ builds on Woodland Stride (Druid)

At 2nd level, a mooncaller gains low-light vision. If she already has low-light vision, she gains darkvision with a range of 30 feet. If she already has darkvision, the range of her darkvision is increased by 30 feet. This ability replaces woodland stride.

Resist Call of the Wild

↪ builds on Resist Nature's Lure (Druid)

At 4th level, a mooncaller gains a +4 bonus on saving throws to avoid confusion, daze, feeblemind, and insanity effects. She also gains a +4 bonus against the exceptional, spell-like, and supernatural abilities of creatures with the shapechanger subtype. This ability replaces resist nature's lure.

Purity of Body

↪ builds on Venom Immunity (Druid)

At 9th level, a mooncaller gains immunity to all diseases, including supernatural and magical diseases. This ability replaces venom immunity.

Wolfsbane

↪ builds on A Thousand Faces (Druid)

At 13th level, a mooncaller gains DR 3/silver, increasing to DR 4/silver at 16th level and DR 5/silver at 19th level. This ability replaces a thousand faces.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
  • Based on class: Druid (Class) — core content under OGL 1.0a

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