Pathfinder 1e
Archetype
Oracle
Prophet
A prophet uses sacred meditative dances to gain clarity of mind and prepare for what lies ahead.
- Class
- Oracle
- Kind
- Archetype
- Granted Spells
- —
- Features
- 3
A prophet uses sacred meditative dances to gain clarity of mind and prepare for what lies ahead.
Archetype Features
Class Skills Level 1
A prophet adds Perception, Perform (dance), and all Knowledge skills to her list of class skills. These replace the additional skills gained from the oracle's mystery.
Bonus Spells Level 1
A prophet gains the following bonus spells: clairaudience/clairvoyance (6th), prying eyes (10th), true seeing (12th), prediction of failure (16th), foresight (18th). These replace the bonus spells at those levels gained from the oracle's mystery.
Divining Dance Level 1
A prophet must take the following revelation at 1st level.
Once per day, you can perform a sacred meditative dance that gives you great clarity of mind and prepares you for what lies ahead. This dance must last for at least 1 minute, uninterrupted, and you can take no other actions during the dance. When you dance, attempt a Perform (dance) check; the results of the check determine the benefits you gain for the next 24 hours:
0-9: Increase the saving throw DC of any divination spells you cast by 1.
10-19: Once in the next 24 hours, as an immediate action, you can use augury as a spell-like ability (CL = oracle level).
20-29: Once in the next 24 hours, you can use divination as a spell-like ability (CL = oracle level; 1 minute cast time at 8th level).
30-39: Once in the next 24 hours, you can use commune as a spell-like ability (CL = oracle level; 1 minute cast time at 10th level).
40+: Once in the next 24 hours, you can use contact other plane as a spell-like ability (CL = oracle level).