Pathfinder 1e Archetype Investigator

Relentless Inspector

The ability of investigators to get to the bottom of a mystery is legendary, and troubled settlements often send petitions requesting the aid of a formally trained inspector when some mystery threaten

Class
Investigator
Kind
Archetype
Granted Spells
Choices
26 investigator talent slots replaced (relentless inspector)

The ability of investigators to get to the bottom of a mystery is legendary, and troubled settlements often send petitions requesting the aid of a formally trained inspector when some mystery threatens the community as a whole. These inspectors are tasked with assuming nothing and asking difficult and unpopular questions as necessary to get to the truth behind a problem. Inspectors are well-prepared to deal with mystical threats, but they are also mindful that what some claim are supernatural problems may well be just the result of more mundane threats such as bandits, wild beasts, or public hysteria.

Replaces

Poison ResistanceSwift AlchemyTrap SenseTrapfinding

Archetype Features

Interrogation Level 1

A Relentless inspector is a master of harrying others until they cooperate with his investigations, and knows instinctively when the answers he receives are falsehoods. He adds 1/2 his class level (minimum 1) to Intimidate checks made to influence a creature's attitude and to Sense Motive checks. This ability replaces trapfinding.

Keen Mind Level 3

At 3rd level, a Relentless inspector's strong, analytical mind resists attacks and hazards that would muddy his clear thoughts. He gains a +1 bonus on Perception checks and Will saves. These bonuses increase to +2 at 9th level and +3 at 15th level. This ability replaces trap sense, poison resistance, and poison immunity.

Perceptive Tracking Level 3

At 3rd level, a Relentless inspector must take the perceptive tracking talent as his investigator talent. He doesn't need to be trained in Perception to do so.

Relentless Pursuit Level 5

At 5th level, a Relentless inspector can learn enough about a suspect through observation that he can deduce the most effective way to deal with the subject. Once per day, if a Relentless inspector finds a creature's tracks using perceptive tracking, he gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against or about that creature, as well as on weapon attack and damage rolls against that creature. These bonuses last until the Relentless inspector selects a new subject for relentless pursuit. This ability replaces swift alchemy and the investigator talent gained at 5th level.

Grants

Keen Mind+2 at level 3, +4 at level 5, +6 at level 8 (against mind-affecting effects)

Investigator talent slots replaced (Relentless Inspector)

Chosen as you gain archetype choices — 26 options.

Alchemist Discovery You can select one alchemist discovery as an investigator talent.
Blinding Strike When the investigator deals damage with studied strike, the opponent must succeed at a Fortitude saving throw (DC [see source formula]) or be permanently bli...
Confusing Strike When the investigator deals damage with studied strike, the opponent must succeed at a DC [see source formula] Fortitude saving throw or become confused for ...
Deafening Strike When an investigator deals damage with studied strike, the opponent must succeed at a DC [see source formula] Fortitude saving throw or be permanently deafened.
Device Talent The investigator can use the Use Magic Device skill even if not trained in that skill.
Effortless Aid The investigator can use an aid another action as a move action instead of as a standard action.
Eidetic Recollection An investigator can always choose to take 10 on any of his Knowledge checks, even if he's in immediate danger or distracted.
Empathy When attempting a Sense Motive check, the investigator makes two d20 rolls and takes the higher result.
Expanded Inspiration An investigator can use his inspiration ability when attempting Diplomacy, Heal, Perception, Profession, and Sense Motive checks without expending uses of in...
Hidden Agendas An investigator learns to obscure his thoughts and endeavors from prying eyes and even intrusive magic.
Inspirational Expertise When an investigator succeeds at a Knowledge check to identify a monster's special powers or vulnerabilities, he can expend one use of inspiration as a swift...
Inspired Alertness Whenever the investigator becomes flat-footed, he can expend one use of inspiration to ignore that condition.
Inspired Intelligence An investigator can add his inspiration die to all Knowledge, Linguistics, or Spellcraft checks without expending a use of inspiration, even those he's not t...
Inspired Intimidator When the investigator succeeds at an Intimidate check to demoralize an opponent, he can expend one use of inspiration to automatically increase the result of...
Item Lore An investigator can use Spellcraft to identify the properties and command words of magic items without the use of detect magic or similar spells.
Perceptive Tracking The investigator can use Perception instead of Survival to both find and follow tracks, using the same DCs listed under the Survival skill (Core Rulebook 107).
Quick Study An investigator can use his studied combat ability as swift action instead of a move action.
Repositioning Strike When the investigator deals damage with studied strike, he can perform a reposition combat maneuver as a free action against the creature damaged by studied ...
Rogue Talent You can select one of the following rogue talents in place of an investigator talent: assault leader, black market connections, camouflage, canny observer, c...
Sapping Offensive When the investigator damages a studied target, that creature cannot make attacks of opportunity for 1 round.
Sickening Offensive When the investigator damages a studied target, that creature is also sickened for 1 round.
Stealing Strike When the investigator deals damage with studied strike, he can perform a steal combat maneuver as a free action against the creature damaged by studied strike.
Tenacious Inspiration When an investigator rolls his inspiration die, he can roll an additional inspiration die and take the higher result.
Toppling Strike When the investigator deals damage with studied strike, he can perform a trip combat maneuver as a free action against the creature damaged by studied strike.
Unconventional Inspiration An investigator with this talent can pick any one skill.
Underworld Inspiration An investigator can use his inspiration on Bluff, Disable Device, Disguise, Intimidate, or Sleight of Hand checks without expending uses of inspiration, prov...
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

eco_the_exploiter · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 18, 2026.

Open Game Content reproduced from Advanced Class Origins by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by eco_the_exploiter on 2026-09-18.

How this notice was generated

Sources Used in This Record
View references and cross-links for Relentless Inspector

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.