Pathfinder 1e Archetype Barbarian

Savage Barbarian

Some barbarians are truly savage, having little training in modern arms.

Class
Barbarian
Kind
Archetype
Granted Spells
Replaces
2 features

Some barbarians are truly savage, having little training in modern arms. These savage barbarians learn to avoid blows and toughen up their skin. A savage barbarian has the following class features.

Replaces

trap sensedamage reduction

Archetype Features

Naked Courage

↪ builds on Trap Sense (Barbarian)

At 3rd level, the savage barbarian gains a +1 dodge bonus to AC and a +1 morale bonus on saving throws against fear when wearing no armor (shields are allowed). This bonus increases by +1 for every six levels after 3rd. This ability replaces trap sense.

Natural Toughness

↪ builds on Damage Reduction (Barbarian)

At 7th level, the savage barbarian gains a +1 natural armor bonus to AC when wearing no armor (shields are allowed). This bonus increases by +1 for every three levels beyond 7th. This ability replaces damage reduction.

Rage Powers

The following rage powers complement the savage barbarian archetype: flesh wound, guarded stance*, increased damage reduction*, intimidating glare*, rolling dodge*, superstition*, and terrifying howl*.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
  • Based on class: Barbarian (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.