Scavenger
A scavenger lives for the discovery of new technological wonders scraped from the depths of the strange ruins, metal caverns, and junkyards.
- Class
- Rogue
- Kind
- Archetype
- Granted Spells
- —
- Replaces
- 3 features
A scavenger lives for the discovery of new technological wonders scraped from the depths of the strange ruins, metal caverns, and junkyards. She is well-versed in all the ways that technology can be used to protect sites, as well as the ways in which it can malfunction.
Replaces
Archetype Features
Technic Training Level 1
↪ builds on Trapfinding (Rogue)
A scavenger adds 1/2 her rogue level to Perception skill checks to locate mechanical or high-tech traps and to Disable Device skill checks against these traps (minimum +1). She gains Technologist as a bonus feat. She cannot use Disable Device to disarm magical traps.
This ability replaces trapfinding.
Lucky Glitch Level 4
↪ builds on Uncanny Dodge (Rogue)
Starting at 4th level, whenever a scavenger triggers a glitch when using a timeworn technological item, she rolls twice and can choose which of the two glitch effects actually occurs. A scavenger always adds her level to rolls to determine what kind of glitch occurs, and treats rolls of over 100 as 100.
This ability replaces uncanny dodge.
Robot Slayer Level 8
↪ builds on Improved Uncanny Dodge (Rogue)
At 8th level, a scavenger knows just where to strike robots to incapacitate and disable them. When she deals sneak attack damage to a robot, she ignores all hardness that robot possesses.
This ability replaces improved uncanny dodge.