Pathfinder 1e Archetype Oracle

Seer

While all oracles possess some ability at divination, the seer is a true prophet, able to see things as they really are, or will be.

Class
Oracle
Kind
Archetype
Granted Spells
Features
5

While all oracles possess some ability at divination, the seer is a true prophet, able to see things as they really are, or will be.

Archetype Features

Bonus Spells

detect thoughts (4th), clairaudience/clairvoyance (6th), scrying (8th), true seeing (10th), legend lore (12th), greater scrying (14th), vision (16th), foresight (18th). These bonus spells replace the oracle's mystery bonus spells at these levels.

Revelations

A seer must take the following revelations at the listed levels.

Natural Divination

As the nature mystery revelation. You must take this revelation at 1st level.

Gift of Prophecy

Once per day, you can enter a trance to gain a glimpse of the future. This trance lasts for 1 minute, which must be uninterrupted and during which you can take no other actions. At 3rd level, you gain the benefits of an augury spell with 90% effectiveness. At 5th level, you gain the benefits of a divination spell with 90% effectiveness. At 9th level, the knowledge you gain is equivalent to a commune spell. None of these spell effects require material components. You must take this revelation at 3rd level.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
  • Based on class: Oracle (Class) — core content under OGL 1.0a

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