Pathfinder 1e Archetype Ranger

Spirit Ranger

Some rangers nurture a connection with the spirits that reside in all things.

Class
Ranger
Kind
Archetype
Granted Spells
Replaces
2 features

Some rangers nurture a connection with the spirits that reside in all things. By communing with these spirits, the spirit ranger can gain glimpses of things to come. A spirit ranger has the following class features.

Replaces

hunter's bondcamouflage

Archetype Features

Spirit Bond

↪ builds on Hunter's Bond (Ranger)

At 4th level, instead of forming a bond with his hunting companions or an animal companion, the spirit ranger forms a bond with the spirits of nature themselves. Each day, as long as he is within one of his favored terrains, the ranger can cast augury as a spell-like ability with a caster level equal to his ranger level. In addition, he can call upon these spirits to cast any one ranger spell that he is capable of casting, without having to prepare the spell. At 8th level, and every four levels thereafter, he can cast an additional spell in this way. This replaces hunter's bond.

Wisdom of the Spirits

↪ builds on Camouflage (Ranger)

At 12th level, the spirit ranger can use his augury spell-like ability even when he is not in one of his favored terrains. If he is within one of his favored terrains, the ranger can cast divination instead. Like augury, the caster level of the divination is equal to the ranger's level. This ability replaces camouflage.

Attribution

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Sources Used in This Record
  • Based on class: Ranger (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.