Pathfinder 1e Archetype Fighter

Swordlord

Famed Brevic duelist who uses an Aldori dueling sword for defensive parries and disarming strikes.

Class
Fighter
Kind
Archetype
Granted Spells
Replaces
2 features

Swordlords are among the deadliest and most feared fighters of the world. They have spent long years mastering the dueling sword, against both other dueling swords and all manner of other weaponry. Their speed and reflexes weave a net of impenetrable steel around them, from which they strike and harry their unfortunate opponents. This variant focuses on avoiding damage and disarming foes; swordlords prefer wearing light or no armor, trusting their skill with their blades for protection. The following benefits only apply when a swordlord is using a dueling sword and carrying nothing in his other hand.

Replaces

Armor TrainingWeapon Training

Archetype Features

Defensive Parry Level 3

At 3rd level, when a swordlord makes a full attack with a dueling sword, he gains a +1 bonus to AC against melee attacks until the beginning of his next turn. This bonus increases by +1 every four levels after 3rd. This ability replaces armor training 1 and 4.

Disarming Strike Level 5

At 5th level, when a swordlord successfully disarms an opponent using a dueling sword, the swordlord also deals normal damage to the target, but without the normal Strength bonus to damage. This ability replaces weapon training 1.

Steel Net Level 7

At 7th level, a swordlord can throw up a blazing wall of steel to defend himself. When fighting defensively as a full-round action with a dueling sword, the swordlord's penalties on all attacks in a round are reduced by 2, and the dodge bonus to AC is increased by 2 for the same round. This ability replaces armor training 2.

Counterattack Level 11

At 11th level, a swordlord can make an attack of opportunity as an immediate action against an opponent who hits the swordlord with a melee attack, so long as the attacking creature is within the swordlord's reach. This ability replaces armor training 3. Suggested Feats: Dueling Mastery, Combat Expertise, Dazzling Display, Exotic Weapon Proficiency (dueling sword), Improved Disarm, Improved Feint, Improved Initiative, Lunge, Quick Draw, Weapon Finesse, Weapon Focus (dueling sword), Weapon Specialization (dueling sword).
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Inner Sea Primer · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 15, 2026.

Open Game Content reproduced from Inner Sea Primer by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Inner Sea Primer on 2026-09-15.

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Sources Used in This Record
  • Based on class: Fighter (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.