Pathfinder 1e Archetype Ranger

Woodland Skirmisher

The forested regions are known for their rangers--skilled trackers, marksmen, and silent stalkers under the leafy canopy.

Class
Ranger
Kind
Archetype
Granted Spells
Replaces
4 features

The forested regions are known for their rangers--skilled trackers, marksmen, and silent stalkers under the leafy canopy. The people love freedom and are reluctant to take orders from anyone, so defense falls to individual scouts and small groups of allied commandos. Many rangers take the guide or skirmisher archetypes, but some focus on the magic of stealth. These irregular troops fight against the frequent invasions by foreign soldiers, striking quickly and melting into the green shadows as soon as their opponents rally themselves for a counterattack. A woodland skirmisher has the following class features.

Replaces

Favored EnemyFavored TerrainWeapon and Armor ProficiencyWild Empathy

Archetype Features

Weapon and Armor Proficiency Level 1

A woodland skirmisher is proficient with all simple and martial weapons and with light armor. This replaces the normal ranger armor and weapon proficiency.

Focused Enemy Level 1

At 1st level, a woodland skirmisher selects one favored enemy (usually "humanoid [human]"). He does not gain additional favored enemies at higher levels. He does get to increase his favored enemy bonus by +2 at 5th, 10th, 15th, and 20th level. This otherwise acts as and replaces the standard favored enemy ability.

Forest Ghost Level 1

At 1st level, a woodland skirmisher adds a bonus equal to 1/2 his level on all Perception and Survival skill checks he makes while located in forest terrain. This ability replaces wild empathy.

Focused Terrain Level 3

At 3rd level, a woodland skirmisher selects one favored terrain (usually "forest"). He does not gain additional favored terrains at higher levels. He does get to increase his favored terrain bonus by +2 at 8th, 13th, and 18th level. This otherwise acts as and replaces the standard favored enemy* ability.

Spells Level 4

At 4th level, a woodland skirmisher increases his number of spells per day by +1 for every spell level. This means the skirmisher gets at least 1 spell per day as soon as he gains access to a level of spells, even if Table: Ranger lists 0 for spells per day. A woodland skirmisher also learns to draw upon druidic magic. Each day when the ranger prepares spells, he may choose one druid spell and prepare it as if it were on the ranger spell list as a ranger spell of its druid spell level. Editor's Note Both focused enemy and focused terrain are listed as acting as and replacing the favored enemy ability. This is likely in error, and GMs are encouraged to treat focused terrain as a replacement for favored terrain.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Inner Sea Magic · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 16, 2026.

Open Game Content reproduced from Inner Sea Magic by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Inner Sea Magic on 2026-09-16.

How this notice was generated

Sources Used in This Record
  • Based on class: Ranger (Class) — core content under OGL 1.0a
View references and cross-links for Woodland Skirmisher

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.