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Magical Beast

Magical Beast creature type: d10 HD, full BAB, good Fortitude and Reflex saves, 2 + Int skill ranks/level.
Magical beasts are similar to animals but can have Intelligence scores higher than 2 (in which case the creature knows at least one language, but can't necessarily speak). Magical beasts usually have supernatural or extraordinary abilities, but are sometimes merely bizarre in appearance or habits. Features: - d10 Hit Die. - Base attack bonus equal to total Hit Dice (fast progression). - Good Fortitude and Reflex saves. - Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. The following are class skills for magical beasts: Acrobatics, Climb, Fly, Perception, Stealth, Swim. Traits: A magical beast possesses the following traits (unless otherwise noted in a creature's entry). - Darkvision 60 feet. - Low-light vision. - Proficient with its natural weapons only. - Proficient with no armor. - Magical beasts breathe, eat, and sleep.
Fort good Ref good Will poor
Acrobatics Climb Fly Perception Stealth Swim
Class Info
Hit Die
d10
BAB
full
Skills/Level
2 + Int
Source
Bestiary
Source

Bestiary

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Paizo Inc. · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 1, 2026.

Open Game Content reproduced from Bestiary by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Paizo Inc. on 2026-10-01.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.