Library / Character Options
Magical Beast
Magical Beast creature type: d10 HD, full BAB, good Fortitude and Reflex saves, 2 + Int skill ranks/level.
Description
Magical beasts are similar to animals but can have Intelligence scores higher than 2 (in which case the creature knows at least one language, but can't necessarily speak). Magical beasts usually have supernatural or extraordinary abilities, but are sometimes merely bizarre in appearance or habits.
Features:
- d10 Hit Die.
- Base attack bonus equal to total Hit Dice (fast progression).
- Good Fortitude and Reflex saves.
- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. The following are class skills for magical beasts: Acrobatics, Climb, Fly, Perception, Stealth, Swim.
Traits:
A magical beast possesses the following traits (unless otherwise noted in a creature's entry).
- Darkvision 60 feet.
- Low-light vision.
- Proficient with its natural weapons only.
- Proficient with no armor.
- Magical beasts breathe, eat, and sleep.
Saving Throws
Fort good
Ref good
Will poor
Class Skills
Acrobatics
Climb
Fly
Perception
Stealth
Swim
Class Info
- Hit Die
- d10
- BAB
- full
- Skills/Level
- 2 + Int
- Source
- Bestiary
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.