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Monstrous Humanoid

Monstrous Humanoid creature type: d10 HD, full BAB, good Reflex and Will saves, 4 + Int skill ranks/level.
Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well. Features: - d10 Hit Die. - Base attack bonus equal to total Hit Dice (fast progression). - Good Reflex and Will saves. - Skill points equal to 4 + Int modifier (minimum 1) per Hit Die. The following are class skills for monstrous humanoids: Climb, Craft, Fly, Intimidate, Perception, Ride, Stealth, Survival, and Swim. Traits: A monstrous humanoid possesses the following traits (unless otherwise noted in a creature's entry). - Darkvision 60 feet. - Proficient with all simple weapons and any weapons mentioned in its entry. - Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor. - Monstrous humanoids breathe, eat, and sleep.
Fort poor Ref good Will good
Climb Craft (any) Fly Intimidate Perception Ride Stealth Survival Swim
Class Info
Hit Die
d10
BAB
full
Skills/Level
4 + Int
Source
Bestiary
Source

Bestiary

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Paizo Inc. · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 1, 2026.

Open Game Content reproduced from Bestiary by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Paizo Inc. on 2026-10-01.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.