Library / Character Options

Undead

Undead creature type: d8 HD, 3/4 BAB, good Will saves, 4 + Int skill ranks/level, uses Cha for HP/Fort, no Con score.
Undead are once-living creatures animated by spiritual or supernatural forces. An undead creature has the following traits. Features: - d8 Hit Die. - Base attack bonus equal to 3/4 total Hit Dice (medium progression). - Good Will saves. - Skill points equal to 4 + Int modifier (minimum 1) per Hit Die. Many undead, however, are mindless and gain no skill points or feats. The following are class skills for undead: Climb, Disguise, Fly, Intimidate, Knowledge (arcana), Knowledge (religion), Perception, Sense Motive, Spellcraft, and Stealth. Traits: An undead creature possesses the following traits (unless otherwise noted in a creature's entry). - No Constitution score. Undead use their Charisma score in place of their Constitution score when calculating hit points, Fortitude saves, and any special ability that relies on Constitution (such as when calculating a breath weapon's DC). - Darkvision 60 feet. - Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). - Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. - Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects. - Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature's Intelligence score. - Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). - Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points. - Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead. - Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry. - Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor. - Undead do not breathe, eat, or sleep.
Fort poor Ref poor Will good
Climb Disguise Fly Intimidate Knowledge (Arcana) Knowledge (Religion) Perception Sense Motive Spellcraft Stealth
Class Info
Hit Die
d8
BAB
3/4
Skills/Level
{'formula': '4 + Int modifier', 'minimum': 1} + Int
Source
Bestiary
Source

Bestiary

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Paizo Inc. · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 1, 2026.

Open Game Content reproduced from Bestiary by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Paizo Inc. on 2026-10-01.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.