Sibat Weapon This weapon is similar to a shortspear with a flexible rattan or bamboo shaft and an elaborately barbed head. Damage: 1d6 2 gp · 2.00 lb grapple ultimate-equipment weapon grapple
Sica Weapon This blade is a smaller, lighter version of the shotel. Damage: 1d6 10 gp · 2.00 lb performance ultimate-equipment weapon performance
Sickle Weapon Originating as a farming tool used for reaping grain, this one-handed weapon has a blade with a strong curve that can easily catch an opponent's limb or armor. Damage: 1d6 6 gp · 2.00 lb trip core-rulebook weapon trip
Siege Tower Gear A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. ultimate-combat gear close-assault-engines
Signal Horn Gear Sounding a horn requires a DC 10 Perform (wind instruments) check and can convey concepts such as Attack! 1 gp · 2.00 lb advanced-player-s-guide gear adventuring-gear
Signal Whistle Gear With a DC 5 Perform (wind instruments) check, you can use a whistle to signal the same sorts of situations as signal horns. 8 gp core-rulebook gear adventuring-gear
Signet Ring Gear This ring has an embossed design, typically a family crest or official icon. 5 gp core-rulebook gear adventuring-gear
Silent Whistle Gear Only animals and other creatures with keen hearing can hear this whistle. 9 gp ultimate-equipment gear item
Silk Rope Gear This 50-foot length of silk rope has 4 hit points and can be broken with a DC 24 Strength check. 10 gp · 5.00 lb ultimate-equipment gear item
Silken Ceremonial Armor Used for ceremonial displays or occasionally worn (albeit with no additional benefit) over heavier armor, these robes consist of several layers of cloth and an outer layer of silk intricately woven wi AC +1 30 gp · 4.00 lb ultimate-equipment armor
Silken Ceremonial Armor Armor Used for ceremonial displays or occasionally worn (albeit with no additional benefit) over heavier armor, these robes consist of several layers of cloth and an outer layer of silk intricately woven wi AC +1 30 gp · 4.00 lb ultimate-combat armor
Silver, Alchemical Gear Silver A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes. core-rulebook gear silver
Singer's Solution Gear Accept alchemical burn to gain an additional 4 rounds of bardic performance or raging song for up to an hour. 120 gp ultimate_intrigue gear goods alchemical
Skeleton Key Gear Many door locks have a similar design and thus can be unlocked by a similar key. 85 gp ultimate-equipment gear item
Skis Gear Each ski is a flat piece of wood about 5 6 feet long for a Medium wearer, curled up slightly at the front end, with lengthwise grooves along the underside and a wooden or metal bracket with laces on t 5 gp · 20.00 lb ultimate-equipment gear item
Skunk Mount These creatures are infamous for the overwhelmingly foul odor they produce to ward off predators. 10 gp · 10.00 lb ultimate-equipment mount animal
Skyrocket Firework Weapon When lit, this foot-long wooden tube begins to shake and emit a handful of white sparks, shedding light as a torch. Damage: 2d6 50 gp · 1.00 lb areas ultimate-equipment weapon areas
Sled Gear This is a wagon on runners for snow and ice travel. 20 gp · 300.00 lb core-rulebook gear transport
Sledge Gear This heavy, two-handed hammer is normally used in carpentry and other construction tasks, and is also useful for driving in tent stakes to help secure campsites in areas with strong winds. 1 gp · 10.00 lb core-rulebook gear adventuring-gear
Sleeve Holster Tool Draw concealed hand crossbow or coat pistol as move action 100 gp · 1.00 lb advanced_class_guide tool goods tools
Sleigh Gear This wagon has runners, making it an ideal conveyance for snow and ice travel. 50 gp ultimate-equipment gear land-transport