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Showing 1009–1032 of 2458 feats.
General Core Rulebook

Choose a school of magic to which you have already applied the Spell Focus feat. Any spells you cast of this school are very hard to resist.

RequiresSpell Focus.

General Core Rulebook

Your spells break through spell resistance much more easily than most.

RequiresSpell Penetration.

Arcanist Greater Exploit Advanced Class Guide

When you use the spell resistance exploit, your spell resistance is 11 + your arcanist level instead of 6 + your level.

General Ultimate Magic

You can sacrifice a prepared spell in order to spontaneously cast your specialized spell.

RequiresInt 13, Spell Focus, Spell Specialization, able to prepare 5th-level spells.

Combat Ultimate Wilderness

You are a scything wind cutting through the battlefield as you topple your foes.

Combat Advanced Player's Guide

You have a knack for snatching items from your opponents in combat.

RequiresInt 13, Combat Expertise, Improved Steal, base attack bonus +6.

Combat Core Rulebook

Your devastating strikes cleave through weapons and armor and into their wielders, damaging both item and wielder alike in a single terrific strike.

RequiresImproved Sunder, Power Attack, base attack bonus +6, Str 13.

Animal Ultimate Wilderness

The animal is capable of savaging hidden foes when they least expect it.

Combat Core Rulebook

You can make free attacks on foes that you knock down.

RequiresCombat Expertise, Improved Trip, base attack bonus +6, Int 13.

Combat Core Rulebook

You are incredibly skilled at fighting with two weapons at the same time.

RequiresDex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +1…

Combat Core Rulebook

You can make a single attack that deals incredible damage.

RequiresImproved Vital Strike, Vital Strike, base attack bonus +16.

Combat Core Rulebook

Choose one type of weapon (including unarmed strike or grapple) for which you have already selected Weapon Focus. You are a master at your chosen weapon.

RequiresProficiency with selected weapon, Weapon Focus with selected weapon, base attac…

Combat Core Rulebook

Choose one type of weapon (including unarmed strike or grapple) for which you possess the Weapon Specialization feat. Your attacks with the chosen weapon are more devastating than normal.

RequiresProficiency with selected weapon, Greater Weapon Focus with selected weapon, We…

Combat Advanced Class Guide

When you use your deity's favored weapon to attempt a single attack with the attack action, you roll two dice for your attack roll and take the higher result.

Combat Ultimate Combat

You can use a whip to make combat maneuvers with ease.

RequiresImproved Whip Mastery, Weapon Focus (whip), Whip Mastery, base attack bonus +8.

General Ultimate Magic

Your natural empathy stretches across the world of nature.

RequiresKnowledge (nature) 5 ranks, wild empathy class feature.

General Ultimate Wilderness

You know the language of the plants.

Rage Power Advanced Player's Guide

Once per rage, the barbarian can attack the floor around her as a standard action.

Rage Power Ultimate Combat

When using the ground breaker rage power, the barbarian can extend the radius of the effect by 5 feet.

General Advanced Player's Guide

You can speak with burrowing animals.

RequiresCha 13, gnome, gnome magic racial trait.

Teamwork Ultimate Wilderness

You and allies who also have this feat can cast personal-range spells on each other's familiars as touch spells.

RequiresFamiliar with the share spells ability

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Orc.</p>

Story Agents of Evil

Gain +4 on Sense Motive to identify members of a chosen group, and +4 on Bluff and Diplomacy to hide your animosity.

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