Pathfinder 1e Feat Teamwork

Ally Shield

Use an adjacent ally as a human shield against an attack, granting yourself cover at the ally's expense.

Browse feats
Type
Teamwork
Prerequisites
None
Spell Level
—
Availability
Selectable feat

Whenever you are the target of a melee or ranged attack and are adjacent to an ally who also has this feat, you can initiate this feat to skillfully pull the abettor into harm's way or dodge behind the abettor as an immediate action. You gain cover against that attack (and only that attack). If the attack misses you but would have hit you if not for the cover bonus to your Armor Class, the abettor becomes the target of the attack and the attacker must make a new attack roll (with all the same modifiers) against the abettor's Armor Class.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Champions of Corruption · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Champions of Corruption by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Champions of Corruption on 2026-11-07.

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