Pathfinder 1e Feat Metamagic

Apocalyptic Spell

Turns an instantaneous area spell's zone into difficult terrain that penalizes Climb, Fly, and Swim checks for a few rounds; the spell gains the evil descriptor.

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Type
Metamagic
Prerequisites
None
Spell Level
Availability
Selectable feat

You can alter a spell with an area of effect and a duration of instantaneous to become an apocalyptic spell. When you cast the spell, the area affected by the spell's instantaneous effect becomes ruined and devastated in appearance. All surfaces in the area are treated as difficult terrain, and Climb, Fly, and Swim checks attempted in the area take a penalty equal to the spell's original spell level. The difficult terrain and skill penalties last for a number of rounds equal to the spell's original spell level. An apocalyptic spell gains the evil descriptor. An apocalyptic spell uses a spell slot 1 level higher than the spell's normal spell level. Spells with the good descriptor can't be apocalyptic spells.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Planar Adventures · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 9, 2026.

Original content contributed by Planar Adventures, designated as Open Game Content under the OGL-1.0a.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.