Pathfinder 1e Class Talent Ninja Trick

Blood Debt

Gains In Harm's Way as a bonus feat and can spend 1 ki to impose a blood debt on an aided ally.

Browse feats
Type
Ninja Trick
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Ninja Trick — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A ninja with this ability gains In Harm's Way as a bonus feat, even if she doesn't meet the prerequisites. When the ninja intercepts an attack using this feat, she can spend 1 ki point to impose a blood debt on the aided ally. The ninja's ki pool is reduced by 1 until she ends this effect, which she may do as an immediate action. If the ninja ends the blood debt in response to a successful attack against her by a creature the indebted ally threatens, the ally (who must be willing) takes full damage from that attack and any associated effects instead of the ninja.

Prerequisites

ki pool
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Champions of Balance · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 31, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Champions of Balance by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Champions of Balance on 2026-10-31.

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