Pathfinder 1e Feat Teamwork

Callous Casting

Include an ally in an area-of-effect damaging spell to cause them to flee, shaken, and sickened nearby enemies.

Browse feats
Type
Teamwork
Prerequisites
None
Spell Level
—
Availability
Selectable feat

You initiate this feat by including an abetting ally in the area of any spell that deals damage of a type to which the abettor is not immune. The callousness of the attack disheartens foes in the area, who must succeed at a Will save against the spell's DC or be shaken for 1 round per spell level. After you resolve the spell's effects, the abettor can move up to her speed as an immediate action. Any movement undertaken using this action is then subtracted from her speed until the end of her next turn. This movement can still provoke attacks of opportunity as normal. Once a foe has attempted a Will save against this feat, he is immune to this effect from that initiator for 24 hours thereafter.

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Champions of Corruption · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Champions of Corruption by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Champions of Corruption on 2026-11-07.

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