Pathfinder 1e Feat Combat

Clambering Escape

You can escape an area effect by throwing an enemy in its path to shield yourself.

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Type
Combat
Prerequisites
Int 13, Combat Expertise, Improved Reposition, evasion class feature..
Spell Level
Availability
Selectable feat

When you successfully use your evasion class feature to avoid taking damage from an effect that allows a Reflex saving throw, you can attempt a special reposition combat maneuver check against any one foe within reach as an immediate action. If successful, you switch positions with the target of your combat maneuver. If your foe was not initially within range of the effect that you evaded, it must save against the effect as if it had been within the area of effect.

Prerequisites

INT 13, Combat Expertise, Improved Reposition, evasion class feature

Benefits

When you successfully use your evasion class feature to avoid taking damage from an effect that allows a Reflex saving throw, you can attempt a special reposition combat maneuver check against any one foe within reach as an immediate action. If successful, you switch positions with the target of your combat maneuver. If your foe was not initially within range of the effect that you evaded, it must save against the effect as if it had been within the area of effect.

Attribution

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