Pathfinder 1e Feat Combat

Elemental Strike

Imbue your weapons as a swift action to deal 1d6 points of elemental energy damage matching your elemental race.

Browse feats
Type
Combat
Prerequisites
None
Spell Level
—
Availability
Selectable feat

As a swift action, you can imbue your weapons with elemental energy. For 1 round, your weapons deal an additional 1 point of energy damage. The type of energy damage depends on your race: acid for oread, electricity for sylph, fire for ifrit, or cold for undine. For every 5 levels you possess, this bonus increases by 1, to a maximum of +5 at 20th level.

Special: You can use this feat instead of Arcane Strike to qualify for or attack with the Deadly Dealer feat (Pathfinder Player Companion: The Harrow Handbook 15).

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Inner Sea Races · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Inner Sea Races by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Inner Sea Races on 2026-11-07.

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