Library / Character Options
Ghost Blade
Whenever the magus enchants his weapon using his arcane pool, he may spend 1 additional point from his arcane pool to add the brilliant energy and ghost touch s…
This is a Magus Arcana — a class feature gained automatically at certain levels, not a feat you select independently through normal feat selection.
Description
Whenever the magus enchants his weapon using his arcane pool, he may spend 1 additional point from his arcane pool to add the brilliant energy and ghost touch special abilities to the list of available options. The magus must be at least 9th level before selecting this arcana.
Source: Ultimate Combat
Rules
Feat Info
- System
- PF1E
- Universe
- core
- Feat Types
- Magus Arcana
Attribution
- Contributor
- Ultimate Combat
- License
- OGL-1.0a
Original content contributed by Ultimate Combat, designated as Open Game Content under the OGL-1.0a.
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OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.