Pathfinder 1e Feat Combat

Hamatula Strike

Make an immediate grapple check to impale and hold an opponent when you damage them with a piercing weapon.

Browse feats
Type
Combat
Prerequisites
None
Spell Level
—
Availability
Selectable feat

Whenever you damage an opponent with a piercing weapon, you can immediately make a grapple check; succeeding at this check means you have impaled the opponent and both you and they have gained the grappled condition. If the weapon is a one-handed or two-handed weapon, you can hold the opponent at weapon-range, which means that you do not have to move into an adjacent square, though they can hit you with any attacks they can make while grappled. The impaled creature can escape with an Escape Artist check or grapple check as normal, or by destroying the weapon. You cannot move away from the opponent without releasing the weapon. You may continue to attack your opponent with your impaling weapon, although you cannot impale them again. You may also make attacks with other weapons as normal, subject to the normal limitations of grappling.

Normal: You can only attack with an unarmed strike, natural weapon, or light weapon against opponents you are grappling.

Prerequisites

Improved Grapple, STR 13, BAB +7
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Pathfinder Chronicles - Cheliax: Empire of Devils · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Pathfinder Chronicles - Cheliax: Empire of Devils by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Pathfinder Chronicles - Cheliax: Empire of Devils on 2026-11-07.

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