Pathfinder 1e Feat Combat

Juke

When an opponent charges you, you gain a +4 dodge bonus to your AC.

Browse feats
Type
Combat
Prerequisites
None
Spell Level
—
Availability
Selectable feat

When an opponent charges you, you gain a +4 dodge bonus to your AC. If the charger's attack roll misses you and his movement ends while he is adjacent to you, you can switch places with the opponent as an immediate action, and he is considered to be flanked by you until the end of your next turn. You can't use the benefits of Juke if you ready an action to set a weapon with the brace special quality against a charging foe.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Melee Tactics Toolbox · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 20, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Melee Tactics Toolbox by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Melee Tactics Toolbox on 2026-09-20.

How this notice was generated

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.