Pathfinder 1e Feat Combat Style

Shikigami Mimicry

While in Shikigami Style, take -2 on attacks to grant an improvised weapon a weapon special quality (blocking, brace, disarm, trip, etc.).

Browse feats
Type
Combat, Style
Prerequisites
Catch Off-Guard or Throw Anything, Shikigami Style.
Spell Level
—
Availability
Selectable feat

While in Shikigami Style, you can take a -2 penalty on attack rolls to treat an improvised weapon as if it had one of the following weapon special qualities until the start of your next turn: blocking, brace, disarm, distracting, nonlethal, performance, or trip. If the weapon has the fragile special quality or broken condition, you can treat it as if it had the jagged special quality.

Prerequisites

Shikigami Style, Catch Off-Guard or Throw Anything
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Martial Arts Handbook · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Martial Arts Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Martial Arts Handbook on 2026-11-07.

How this notice was generated

View references and cross-links for Shikigami Mimicry

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.