Pathfinder 1e Class Talent Discovery

Siege Bomb

As a standard action, the alchemist infuses a single piece of ammunition on a loaded siege weapon with the power of his bomb.

Browse feats
Type
Discovery
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

As a standard action, the alchemist infuses a single piece of ammunition on a loaded siege weapon with the power of his bomb. As long as the siege weapon with this ammunition is fired before the start of the alchemist's next turn, the ammunition does damage normally, and also deals the damage of the alchemist's bomb. The splash radius of the bomb effect is 20 feet rather than 5 feet. Creatures that take the bomb's damage (either direct damage or splash damage), take 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is a full-round action that requires a Reflex save. Rolling on the ground provides the target with a +2 bonus on the save. Dousing the target with at least 2 gallons of water automatically extinguishes the flames.

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Ultimate Combat · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Ultimate Combat by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Ultimate Combat on 2026-11-01.

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