Pathfinder 1e Feat Combat

Sleeper Hold

Maintain a grapple check with a -5 penalty to cause your opponent to fall unconscious for 1d4 rounds.

Browse feats
Type
Combat
Prerequisites
None
Spell Level
—
Availability
Selectable feat

You must declare that you are using this feat before you make a combat maneuver check to maintain a grapple (thus a failed check to maintain the grapple ruins the attempt). If you maintain a grapple for a number of consecutive rounds equal to your opponent's Constitution bonus (minimum 1 round), you can attempt to knock out your opponent. The victim must succeed at a Fortitude save (DC 10 + 1/2 your character level + your Str modifier) or else it falls unconscious for 1d4 rounds. Each successive round you attempt this, the target takes a cumulative -1 penalty on its saving throw. When you use this feat, you take an additional -2 penalty to your AC. Creatures that are immune to bleed damage, stunning, or critical hits are immune to this ability.

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Dragon Empires Primer · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Dragon Empires Primer by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Dragon Empires Primer on 2026-11-07.

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