Pathfinder 1e Feat Combat Style

Stick-Fighting Style

Gain a +1 enhancement bonus on attack rolls with clubs, saps, and staves; masterwork weapons gain blocking, disarm, distracting, performance, and trip.

Browse feats
Type
Combat, Style
Prerequisites
Base attack bonus +1.
Spell Level
—
Availability
Selectable feat

When fighting with a club, quarterstaff, dan bong, sap, or tonfa with which you are proficient, you gain a +1 enhancement bonus on attack rolls as though it were a masterwork weapon. If the weapon actually is a masterwork weapon, it instead counts as having the blocking, disarm, distracting, performance, and trip special weapon qualities, even if the weapon normally doesn't have them.

Prerequisites

BAB +1
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Martial Arts Handbook · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 7, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Martial Arts Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Martial Arts Handbook on 2026-11-07.

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