Pathfinder 1e Feat General

Strong Implement Link

Your connection to a particular implement allows you to draw on its power more efficiently even when it's not in your possession.

Browse feats
Type
General
Prerequisites
None
Spell Level
Availability
Selectable feat
When you are within 30 feet of your implement, you don't need to attempt a concentration check to cast spells associated with that implement. When you are at a greater distance, the DC for the concentration check is equal to 15 + the spell's level. Normal: Anytime you attempt to cast a spell using an implement that's not in your possession, you must succeed at a concentration check with a DC equal to 20 + the spell's level in order to cast the spell. Special: You can take this feat multiple times. Its effects don't stack. Each time you take the feat, you gain the benefits for a different school of implements. If you have more than one implement of a single school, you can select that school multiple times and apply the benefits to another one of those implements each time you take this feat and select that school.
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.