Pathfinder 1e Feat Combat

Traditional Weapons

You're a master of utilizing simple, time-trusted arms against strange or technological weapons.

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Type
Combat
Prerequisites
None
Spell Level
Availability
Selectable feat

### Traditional Weapons (Combat) You're a master of utilizing simple, time-trusted arms against strange or technological weapons. Prerequisite(s): Int 13. Benefit(s): You receive a +2 bonus on combat maneuver checks against creatures wielding exotic weapons, firearms, or technological weapons. You also receive a +2 bonus to your CMD whenever an opponent attempts any combat maneuver against you while wielding such a weapon. You gain these bonuses only if you are not wielding an exotic weapon, firearm, or technological weapon.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Path of the Hellknight · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 20, 2026.

Open Game Content reproduced from Path of the Hellknight by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Path of the Hellknight on 2026-09-20.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.