Tumultuous Spell
A creature hit by a single-target spell is shoved 1d4x5 feet in a random direction without provoking attacks of opportunity; the spell gains the chaotic descriptor.
- Type
- Metamagic
- Prerequisites
- None
- Spell Level
- —
- Availability
- Selectable feat
You can enhance any spell that targets a single creature to become a tumultuous spell. A creature hit by a tumultuous spell (if the spell requires an attack roll) or that fails its saving throw against a tumultuous spell immediately moves 1d4x5 feet in a random direction. This movement does not provoke attacks of opportunity. If this movement would force a creature into a solid object or another creature, the movement ends harmlessly just before impact. A tumultuous spell uses a spell slot 1 level higher than the spell's normal spell level. Spells with the lawful descriptor can't be tumultuous spells.