Aeon, Bythos
The bythos are guardians of time and planar travel—indeed, to bythos, the act of aging is nothing more than a highly specialized method of travel. Although bythos themselves have no additional method of traveling through time, they scour the multiverse, hunting for creatures that do have the ability to time-travel and may have abused this ability.
Far more often, though, bythos seek out abuses of planar travel, such as tears in reality, regions where planes overlap, or creatures that abuse the use of planar travel. In some cases, such distortions are ignored, but in others, a bythos or even a full tribunal comes to assess and repair the damage. In most cases, “repair” is analogous to the death of the creature responsible for the distortions, but placing such creatures in temporal stasis can also solve the problem.
While a bythos's body may seem to be made of smoke and vapor, it is strangely solid to the touch, feeling not dissimilar to dry stone. A bythos is 13 feet tall and weighs 600 pounds.
- HP
- 207 (18d10+108); fast healing 10
- AC
- 31, touch 18, flat-footed 26 (+4 deflection, +4 Dex, +1 dodge, +13 natural, -1 size)
- Speed
- fly 40 ft. (good)
- Init
- +8
- Melee
- 4 slams +23 (1d6+6 plus 1d6 cold and aging strike)
- Space
- 10 ft.
- Reach
- 10 ft.
- BAB
- +18
- CMB
- +25
- CMD
- 44 (can't be tripped)
- Fort
- +18
- Ref
- +12
- Will
- +20
- SR
- 27
Confusion Gaze — Confusion for 1d4 rounds, 30 feet, Fortitude DC 24 negates. The save DC is Charisma-based.
Temporal Strike — As a standard action, a bythos can touch a creature or object to displace it from time. If the target fails a DC 24 Fortitude save, it disappears from the present moment and reappears in the same location 1d4 rounds later as if no time had passed. If an object occupies that space, the creature appears in the closest available space to its original location—this displacement does not cause the creature any additional harm. The save DC is Charisma-based.
extension of all
void form
Combat Casting, Combat Reflexes, Dodge, Great Fortitude, Hover, Improved Initiative, Lightning Reflexes, Mobility, Toughness
Bluff +26, Fly +6, Heal +30, Intimidate +26, Knowledge (arcana, nature, religion) +33, Knowledge (history, planes) +36, Perception +30, Sense Motive +30, Spellcraft +28, Stealth +21, Use Magic Device +23
- Type
- Outsider
- Alignment
- N
- Size
- Large
- Environment
- any (Outer Planes)
- Organization
- solitary, pair, or tribunal (3 bythos)
- Treasure
- none
- Senses
- blindsense 60 ft., darkvision 90 ft., low-light vision; Perception +30
- Languages
- envisaging
- Source
- Bestiary 2
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