Library / Bestiary

Apocalypse Locust

CR 6.00 Outsider CE Large
An unnerving, buzzing drone emerges from a creature resembling a tortured human half transformed into a giant, winged scorpion.

Apocalypse locusts are damned humans twisted and fused into the form of massive, fiendish insects. They delight in torturing living creatures, drawing out the torment for as long as possible. Though these creatures have average intelligence, they are consumed by hatred and eternal pain, and therefore lack any kind of empathy or sanity. Apocalypse locusts particularly enjoy watching holy warriors suffer their hallucinatory stings.

STR
22
DEX
10
CON
14
INT
11
WIS
13
CHA
15
HP
75 (6d10+42)
AC
20, touch 9, flat-footed 20 (+11 natural, –1 size)
Speed
30 ft., fly 60 ft. (good)
Init
+0
Melee
2 pincers +7 (1d8+3 plus grab), sting +11 (1d6+6 plus sting)
Space
10 ft.
Reach
10 ft.
BAB
+6
CMB
+13 (+17 grapple)
CMD
23
Fort
+7
Ref
+2
Will
+6
DR
5/epic

Abyssal Torment — An apocalypse locust's sting is designed to torment its victims with wracking pain. A victim of the creature's venomous sting also takes a -4 penalty on attack rolls, skill checks, and ability checks. The effects of abyssal torment last until the sting's poison is cured.

breath weapon (30-ft. line, 1d6 fire damage plus accursed brand, Will DC 15 negates, usable every 2d4 rounds)

constrict (1d8+9)

Maddening Buzz — When three or more apocalypse locusts in a group simultaneously flap their wings, they create a loud buzzing sound capable of driving other creatures mad. Any creature within a range of 100 feet + 10 additional feet per locust must succeed at a DC 15 Will save or go mad as if affected by a confusion spell (caster level equal to the locusts' CR plus the number of locusts present). This is a sonic mind-affecting effect. The DC for the save is Charisma-based.

mythic power (3/day, surge +1d6)

Sting — Poison—injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1 Con plus abyssal torment; cure 2 consecutive saves. The save DC is Constitution-based.

Flyby Attack, Power AttackM, Weapon FocusM (pincer)

Bluff +11, Fly +11, Intimidate +11, Perception +10, Stealth +5, Survival +10

spell-like abilities:
1/day—Summon Swarm
Details
Type
Outsider
Alignment
CE
Size
Large
Environment
any evil-aligned planes
Organization
solitary, pair, or colony (3–30)
Treasure
standard
Senses
darkvision 60 ft.; Perception +10
Languages
Abyssal
Source
Bestiary 4
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