Archaeopteryx
Archaeopteryxes are primitive birds. Instead of beaks, they have lizardlike heads with serrated teeth.
- HP
- 4 (1d8)
- AC
- 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
- Speed
- 40 ft., climb 10 ft., fly 40 ft. (poor)
- Init
- +2
- Melee
- bite +4 (1d4–4)
- Space
- 2-1/2 ft.
- Reach
- 0 ft.
- BAB
- +0
- CMB
- +0
- CMD
- 6
- Fort
- +2
- Ref
- +4
- Will
- +1 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
Weak Flier — An archaeopteryx can't hover or fly up at an angle greater than 45 degrees while flying.
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Climb +10, Fly +6
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate or warm forests
- Organization
- single, pair, or nest (4–10)
- Treasure
- none
- Senses
- low-light vision; Perception +1
- Source
- Bestiary 4
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
-
Uses feat: Weapon Finesse (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
This entry is Open Game Content, free to use at your table. Create a free account to save characters, run a game, and more.
Create a free account How publishing worksLoading references...