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Azata, Brijidine

CR 17.00 Outsider CG Medium
This beautiful woman has flesh made of lava. She soars through the sky on a trail of fire.

Brijidines are passionate, powerful azatas attuned to the powers of earth and fire. They love basking in volcanoes, writing poetry, tending to sick creatures, and pursuing spicy recipes. The quickest way to befriend a brijidine is to present her with a fireproof copy of an exotic poem or a bag of rare peppers. Though their power is tied to primal destruction, they are quick-witted and love clever wordplay, whether in a sonnet or a dirty limerick.

The brijidine sees fire as a form of purity, a marked difference from its classical association with devastation and destruction. To a brijidine, the existence of hellfire is the rankest blasphemy, and while many azatas look to the demons of the Abyss as their greatest enemies, it is among the devils of Hell that most brijidines find focus for their anger. The fact that devils are immune to fire, the brijidine's greatest strength, frustrates and angers these azatas all the more, forcing them to become far more imaginative and creative in their tactics when facing such foes. A brijidine stands 5-1/2 feet tall and weighs 150 pounds.

STR
20
DEX
21
CON
24
INT
15
WIS
18
CHA
23
HP
256 (19d10+152)
AC
32, touch 19, flat-footed 27 (+4 deflection, +5 Dex, +13 natural)
Speed
40 ft., fly 60 ft. (good)
Init
+5
Melee
+1 flaming burst keen longsword +25/+20/+15/+10 (1d8+8/17-20 plus 1d6 fire and burn)
Ranged
lava blast +24 (16d6 fire plus burn and entrap)
BAB
+19
CMB
+24
CMD
43
Fort
+22
Ref
+15
Will
+21
DR
10/cold iron and evil
SR
28

entrap (DC 26, instantaneous, hardness 8, hp 30)

burn (2d6, DC 26)

trample (1d8+7, DC 24)

Heat Stone — Whenever a brijidine uses her meld into stone, soften earth and stone, spike stones, stone shape, or wall of stone spell-like abilities, she can have the affected stone radiate intense heat for 1 minute. Any creature within 5 feet of the stone takes 1d6 fire damage per round.

Obsidian Blade — At will as a free action, a brijidine can create a blade of jagged volcanic glass that functions as a +1 flaming burst keen longsword. One round after it leaves the brijidine's grasp, the weapon decays into useless powder.

Craft (any one) +24, Escape Artist +27, Fly +9, Heal +26, Knowledge (nature) +24, Knowledge (planes) +24, Perception +26, Perform (oratory) +25, Sense Motive +26

spell-like abilities:
Constant—Holy Aura, At will—Flaming Sphere, At will—Heat Metal, At will—Meld Into Stone, At will—Soften Earth And Stone, At will—Stone Shape, 5/day—Cure Serious Wounds, 5/day—Flame Strike, 5/day—Move Earth, 5/day—Spike Stones, 5/day—Stone Tell, 5/day—Summon Nature's Ally V, 5/day—Wall Of Stone, 3/day—Earthquake, 3/day—Fire Storm, 3/day—Heal, 3/day—Stoneskin, 3/day—Wall Of Fire
Details
Type
Outsider
Alignment
CG
Size
Medium
Environment
any (Elysium)
Organization
solitary or team (2-5)
Treasure
double (no flammable items)
Senses
darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +26
Languages
Celestial, Draconic, Ignan, Infernal, Terran; truespeech
Source
Bestiary 2
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