Beetle, Fire
Although nocturnal, the fire beetle lacks darkvision—it relies on its own glowing glands for illumination. Caged fire beetles are a popular source of long-lasting illumination among eccentrics and miners.
Other variations on the common fire beetle exist. The two most common variants are detailed below.
- HP
- 4 (1d8)
- AC
- 12, touch 11, flat-footed 12 (+1 natural, +1 size)
- Speed
- 30 ft., fly 30 ft. (poor)
- Init
- +0
- Melee
- bite +1 (1d4)
- BAB
- +0
- CMB
- -1
- CMD
- 9 (17 vs. trip)
- Fort
- +2
- Ref
- +0
- Will
- +0 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
Luminescence — A fire beetle's glowing glands provide light in a 10-foot radius. A dead fire beetle's luminescent glands continue to glow for 1d6 days after its death.
Fly -2
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