Library / Bestiary

Beetle, Goliath Stag

CR 8.00 Vermin N Huge HD 11
This massive beetle is the size of a small house. Its immense, horn-like mandibles clash with a hungry fervor.

Making its home in tropical and subtropical forests across the globe, the goliath beetle is among the largest species of giant beetle. While its diminutive cousins are primarily herbivores, the goliath stag beetle is carnivorous, hunting herd animals, humanoids, and even giants with ease. They typically use their trample attack against creatures smaller than themselves, returning after this punishing assault to pick off anything that's still moving with swift and deadly bites.

A goliath stag beetle is 25 feet long and weighs 8,000 pounds.

HP
104 (11d8+55)
AC
21, touch 8, flat-footed 21 (+13 natural, -2 size)
Init
+0
Speed
30 ft., fly 30 ft. (poor)
Fort
+12
Ref
+3
Will
+3
BAB
+8
CMB
+21
CMD
31 (39 vs. trip)
Melee
bite +17 (3d8+16)
Space
15 ft.
Reach
10 ft.
str
32
+11
dex
10
+0
con
21
+5
int
-
wis
10
+0
cha
4
-3

trample (3d8+16, DC 26)

Universal Monster Rules

Trample (3d8+16, DC 26) Ex from Universal Monster Rule
As a full-round action, a creature with the trample ability can attempt to overrun any creature that is at least one size category smaller than itself. This works just like the overrun combat maneuver, but the trampling creature does not need to make a check—it merely has to move over opponents in its path. Targets of a trample take an amount of damage equal to the trampling creature's slam damage + 1-1/2 times its Strength modifier. Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a Reflex save to take half damage. The save DC against a creature's trample attack is 10 + 1/2 the creature's HD + the creature's Strength modifier (the exact DC is given in the creature's descriptive text). A trampling creature can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature.

Fly -8

Details
Type
Vermin
Alignment
N
Size
Huge
Environment
warm forests or plains
Organization
solitary, pair, or herd (3-8)
Treasure
none
Senses
darkvision 60 ft.; Perception +0
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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