Library / Bestiary

Clockwork Leviathan

CR 12.00 Construct N Huge

Clockwork leviathans are equally capable of functioning on land and in water. Sailors who are haunted by the memories of these treacherous machines need not exaggerate their yarns, for the reality of an aquatic construct such as this holds enough terror in its story for even the hardiest of seafarers.

A clockwork leviathan's numerous metal plates and links are made of such resilient material that they never rust, even after long exposure to the briny sea waters that leviathans often patrol.

Clockwork leviathans are 25 feet long and weigh just over 3 tons.

STR
33
DEX
18
CON
-
INT
-
WIS
11
CHA
1
HP
128 (16d10+40)
AC
28, touch 14, flat-footed 22 (+4 Dex, +2 dodge, +14 natural, -2 size)
Speed
30 ft., swim 60 ft.
Init
+8
Melee
bite +25 (2d6+11 plus grab), 2 slam +25 (1d8+11 plus grab)
Space
15 ft.
Reach
15 ft.
BAB
+16
CMB
+29 (+33 grapple)
CMD
45 (can't be tripped)
Fort
+5
Ref
+11
Will
+5
DR
10/adamantine
Racial Modifiers
+12 Stealth (+16 in water)

Breath Weapon — A clockwork leviathan's breath weapon is a powerful jet of scorching steam—it functions equally well above and under water.

Grind — A clockwork leviathan deals an additional 1d8+16 points of slashing damage when it makes a successful grapple check because of the myriad twisting gears and churning pistons that make up its jagged underbelly.

Swallow Whole — A clockwork leviathan's interior is filled with injurious grinding gears and superheated water—in addition to taking damage, a swallowed creature must hold its breath or risk drowning as long as it remains inside a clockwork leviathan's “stomach.”

swift reactions

winding

Stealth +8 (+12 in water), Swim +19

Details
Type
Construct
Alignment
N
Size
Huge
Environment
any
Organization
solitary or pod (2-4)
Treasure
none
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary 3
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