Library / Bestiary

Crocodile

CR 2.00 Animal N Large
This reptile lunges out of the placid water with shocking speed. Its jaw gapes open in a roar, its powerful tail lashing behind.

A crocodile is a primeval reptile that dwells in swamps or along the banks of rivers, a habitat that often puts it in violent contact with unsuspecting prey that come to the water's edge to drink.

The typical crocodile is 14 feet long and weighs 1,400 pounds, but larger species exist. You can use these statistics for similar creatures, such as alligators.

STR
19
DEX
12
CON
17
INT
1
WIS
12
CHA
2
HP
22 (3d8+9)
AC
14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size)
Speed
20 ft., swim 30 ft.; sprint
Init
+1
Melee
bite +5 (1d8+4 plus grab) and tail slap +0 (1d12+2)
Space
10 ft.
Reach
5 ft.
BAB
+2
CMB
+7 (+11 grapple)
CMD
18 (22 vs. trip)
Fort
+6
Ref
+4
Will
+2
Racial Modifiers
+8 on Stealth in water

Death Roll — When grappling a foe of its size or smaller, a crocodile can perform a death roll upon making a successful grapple check. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim. The crocodile inflicts its bite damage and knocks the creature prone. If successful, the crocodile maintains its grapple.

Hold Breath — A crocodile can hold its breath for a number of rounds equal to 4 times its Constitution score before it risks drowning.

Skill Focus (Perception, Stealth)

Perception +8, Stealth +5 (+13 in water), Swim +12

Details
Type
Animal
Alignment
N
Size
Large
Environment
warm rivers and marshes
Organization
solitary, pair, or colony (3-12)
Treasure
none
Senses
low-light vision; Perception +8
Source
Bestiary
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