Dinosaur, Dimorphodon
The dimorphodon's jaws contain two separate rows teeth: several large fangs near the front (used to grip prey and inject poison) and numerous smaller, sharp teeth along the rest of the jaw.
Dimorphodons are known for being easy to train. Handle Animal checks to train dimorphodons are attempted with a +4 bonus, and a dimorphodon can know one bonus trick chosen by its trainer once the creature has been fully domesticated.
A dimorphodon's wingspan is between 4 and 5 feet long.
- HP
- 11 (2d8+2)
- AC
- 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
- Speed
- 10 ft., fly 30 ft. (average)
- Init
- +3
- Melee
- bite +3 (1d6+3 plus poison)
- BAB
- +1
- CMB
- +3
- CMD
- 16
- Fort
- +4
- Ref
- +6
- Will
- +1
Poison — Bite—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.
Flyby Attack
Fly +7, Perception +5
- Type
- Animal
- Alignment
- N
- Size
- Medium
- Environment
- warm coasts or forests
- Organization
- solitary, pair, or flock (3–9)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +5
- Source
- Bestiary 4
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.
How publishing works Browse worldsLoading references...