Dog
The normal dog statistics presented here describe any small dog of about 20–50 pounds in weight. They can also be used for small wild canines such as coyotes, jackals, and feral dogs.
In the wild, dogs are vicious and territorial creatures. Yet even more harrowing than a pack of wild dogs is the rabid dog. Rabies often affects animals like bats, wolverines, and rats, but the transformation of a normally friendly family pet goes through when it becomes rabid makes the dog perhaps the most notorious of the disease's classic carriers.
A rabid creature can transmit rabies to a victim with a bite. Its CR increases by 1 (or up one step, in the case of a creature whose CR is less than 1).
- HP
- 6 (1d8+2)
- AC
- 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
- Speed
- 40 ft.
- Init
- +1
- Melee
- bite +2 (1d4+1)
- BAB
- +0
- CMB
- +0
- CMD
- 11 (15 vs. trip)
- Fort
- +4
- Ref
- +3
- Will
- +1
- Racial Modifiers
- +4 Acrobatics when jumping, +4 Survival when tracking by scent
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +1 (+9 jumping), Perception +8, Survival +1 (+5 scent tracking)
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Skill Focus (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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