Dracolisk
Description
Half-dragons are only rarely the result of dragons mating with other creatures—most are the result of strange magical experiments. In most cases, a successful creation breeds true with others of its kind, as with the dreaded dracolisk.
Combat Stats
- Melee
- bite +14 (1d8+7), 2 claws +14 (1d4+7)
- Racial Modifiers
- +4 Stealth
Ability Scores
Special Attacks
breath weapon (60-foot line of acid, 7d6 acid damage, Reflex DC 18 half)
gaze (DC 18, see Basilisk)
Feats
Special Abilities
Universal Monster Rules
Feats, Traits & Items
In melee, every time you miss because of concealment (see Combat), you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
You do not need to make Acrobatics skill checks to move at full speed while blinded.
You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
Skills
Fly +9, Perception +14, Stealth +13