Dragon, Chromatic, Blue, Young
- HP
- 95 (10d12+30)
- AC
- 21, touch 10, flat-footed 20 (+1 Dex, +11 natural, -1 size)
- Speed
- 40 ft., burrow 20 ft., fly 200 ft. (poor)
- Init
- +5
- Melee
- bite +15 (2d6+7), 2 claws +14 (1d8+5), 2 wings +12 (1d6+2), tail slap +12 (1d8+7)
- Space
- 10 ft.
- Reach
- 5 ft. (10 ft. with bite)
- BAB
- +10
- CMB
- +16
- CMD
- 27 (31 vs. trip)
- Fort
- +10
- Ref
- +8
- Will
- +8
breath weapon (80-ft. line, DC 18, 6d8 electricity)
desert thirst (DC 16)
sound imitation
Dazzling Display, Improved Initiative, Multiattack, Shatter Defenses, Weapon Focus (bite)
<p class="stat-block-1"> While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display. </p>
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> Any shaken, frightened, or panicked opponent hit by you this round is flat-footed to your attacks until the end of your next turn. This includes any additional attacks you make this round.</p>
<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>
Bluff +14, Fly +8, Intimidate +14, Knowledge (local) +14, Perception +14, Stealth +10, Survival +14
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Uses feat: Dazzling Display (Feat)House/Core — covered by the site's Section 15.
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Uses feat: Improved Initiative (Feat)House/Core — covered by the site's Section 15.
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Uses feat: Shatter Defenses (Feat)House/Core — covered by the site's Section 15.
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Uses feat: Weapon Focus (Feat)House/Core — covered by the site's Section 15.
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Knows spell: Ghost Sound (Spell)House/Core — covered by the site's Section 15.
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